New Burpee Museum App Brings Natural History to Life with Augmented Reality

By Laura Bennett, CEO of Trekk

Trekk recently teamed up with the Burpee Museum of Natural History on a truly historic project: a mobile app that brings the museum’s collections to life through augmented reality.

Burpee is the home of Jane, the world’s most complete and best-preserved juvenile T. rex; Homer, a “teenaged” Triceratops; and Pearl, a newly found Oviraptor. The museum features extensive paleontology collections, as well as exhibits on the history of Native Americans in North America, the wildlife of the Rock River Valley, and more.

Now, these exhibits are more interactive than ever and can be explored from anywhere in the world.

Burpee Museum: The App

In the case of the Burpee Museum app, these extra layers consist of 3D historical and natural artifacts such as a beaver skull, a T. rex claw, and a Hopi Kachina doll. To use the app, simply choose which fossil or artifact you want to examine — let’s go with a dinosaur jaw — and launch the experience. Point your device’s camera at a flat surface such as a table and the dinosaur jaw will appear, as if it is right there in your physical space.

Rotate the dinosaur jaw to examine it from all sides. Make it bigger, make it smaller, or study it at scale. Read about its history, where it was discovered, and what we can learn about the natural world from it. Then, snap a photo of the dinosaur jaw in your environment and share your natural history knowledge with others.

Now, Burpee can bring its exhibits to classrooms, summer camps, and living rooms around the world, making these artifacts accessible to learners everywhere.

A First-of-its-Kind Museum App Experience

Fun fact: the Burpee Museum app is one of the first commercial apps to incorporate two different forms of AR in one app!

This app is also one of the first apps on the market to use the new USDZ file format, a format co-created by Apple and Pixar specifically for augmented reality and announced at Apple’s Worldwide Developers Conference earlier this year. We used Apple’s augmented reality SDK, ARKit 2, to create the Burpee Museum app and continue to be thrilled at how promising this technology is, even at this relatively early stage, for museum and education applications.

Augmented Reality and Museums

Photo credit: Burpee Museum of Natural History

We predicted back in 2017 that education would be one of the three fastest-growing applications of augmented reality (along with healthcare and navigation) because augmented reality in settings like museums and schools is actually useful. As educators continue to explore the possibilities of AR, we believe that museum goers will not only accept but will come to expect a certain level of interactivity in exhibits. Being able to explore the museum from anywhere in the world, though, is a serious gamechanger — the potential reach of our top learning institutions is on its way to being limitless. Even today, all you need is a smartphone with an Internet connection to experience the collections at the Burpee Museum. It’s only a matter of time before other museums follow suit.

Launching the App

Now, the app is officially public! Download the Burpee Museum app to experience Burpee’s collections via augmented reality for yourself, and plan your next visit to the museum to unlock bonus AR content in person.

Trekk is a tech-driven creative services agency obsessed with exploration.